That’s Not My Neighbor How to Get all Endings

That’s Not My Neighbor How to Get all Endings – “That’s Not My Neighbor” is a thrilling psychological horror game that places players in the shoes of a doorman guarding an apartment complex. Your goal is to identify which residents are human and which are doppelgangers trying to infiltrate the building. Each decision you make influences the outcome, leading to five different endings: Just Like Henry, Six Feet Under, Entitled to One Call, Model Employee, and Conspiracy Theorist. In this guide, we’ll walk you through how to unlock all these endings.

1. Just Like Henry Ending

The Just Like Henry ending is one of the more balanced endings. To unlock it, you need to perform your job fairly well throughout the campaign mode. Here’s how to achieve it:

  • Gameplay Requirements: Play through the seven-day campaign and aim to make only a few minor mistakes. It’s okay if you accidentally allow a doppelganger in or fail to spot a human correctly, but overall, you should be doing your job decently.
  • Key Moments: On the seventh day, you will receive a paycheck from the D.D.D. (Department of Doppelgänger Detection) with a note of gratitude.
  • Outcome: In this ending, more humans than doppelgängers survive, and you’re rewarded for performing reasonably well at your job. You’ll have successfully kept the apartment relatively safe, and your actions have helped prevent a doppelgänger takeover.

2. Six Feet Under Ending

If you’re looking for the fastest and most chaotic ending, Six Feet Under is the way to go. It’s easy to achieve, but the consequences are dire:

  • Gameplay Requirements: For this ending, you’ll need to let everyone into the building without distinguishing between humans and doppelgängers. Ignore the warnings and protocols. This approach creates complete chaos in the apartment complex.
  • Key Moments: By day five, one of the doppelgängers will thank you for allowing them to infiltrate the entire building. The apartment is now overrun by doppelgängers.
  • Outcome: Eventually, the doppelgängers take over the city and the entire country, leading to widespread havoc. By the end of the game, your character becomes a victim of the doppelgängers. The Six Feet Under ending signifies the complete collapse of human civilization as doppelgängers reign supreme.

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3. Entitled to One Call Ending

This ending showcases what happens when you misuse the power of contacting the D.D.D. and fail to manage your responsibilities. To achieve the Entitled to One Call ending:

  • Gameplay Requirements: Throughout the game, continually call the D.D.D., regardless of whether the person at the door is human or a doppelgänger. This constant misuse of authority will attract attention.
  • Key Moments: On day six, a D.D.D. representative will arrive at your apartment complex to confront you. They will accuse you of negligence and firing you for your repeated calls.
  • Outcome: As a result, the authorities arrest your character, accusing you of the wrongful deaths of the apartment residents. This ending sees the player jailed for their incompetence, a sobering conclusion to their tenure as doorman.

4. Model Employee Ending

The Model Employee ending is the best possible outcome in the game, signifying that you’ve performed your job to perfection. Here’s how to get it:

  • Gameplay Requirements: Throughout the campaign, you must only allow humans into the apartment complex and call the D.D.D. every time a doppelgänger appears at the door. Vigilantly doing this for the entire seven-day period will ensure that no doppelgänger gets past you.
  • Key Moments: At the end of the seventh day, you’ll receive a certificate from the D.D.D., congratulating you on being the best doorman in the entire building.
  • Outcome: Your character will be recognized as the top employee of the apartment complex, rewarded for their flawless execution of duties. The Model Employee ending is the most positive resolution, symbolizing your success in protecting the building from doppelgänger infiltration.

5. Conspiracy Theorist Ending

The Conspiracy Theorist ending is one of the most unique and mysterious outcomes in the game. To unlock this ending, you’ll need to do your job well but make a critical error with one specific individual:

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  • Gameplay Requirements: You need to let all the humans in and keep the doppelgängers out, similar to the Model Employee ending. However, when a person named Dr. W. Afton arrives at the door, immediately call the D.D.D. despite him being a real human.
  • Key Moments: Even though Dr. W. Afton is a genuine person, your decision to call the D.D.D. will cause an unexpected twist. On the seventh day, instead of receiving accolades, you’ll be captured by the authorities.
  • Outcome: In this disturbing ending, the D.D.D. will bag your character’s body and drag you away. Meanwhile, Dr. W. Afton stands ominously nearby. This outcome raises more questions than answers, suggesting a deeper conspiracy behind the game’s events.

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Conclusion

“That’s Not My Neighbor” offers multiple endings based on your decisions as a doorman. Each ending presents different consequences based on how well you manage your responsibilities and identify threats. From the balanced Just Like Henry to the chaotic Six Feet Under, and even the ultimate recognition in the Model Employee ending, players are bound to experience a wide range of outcomes. The Conspiracy Theorist and Entitled to One Call endings add layers of intrigue and unpredictability, making this game a highly replayable experience. Mastering each scenario requires keen observation and decision-making skills, and the story unfolds in surprising ways depending on your choices – That’s Not My Neighbor How to Get all Endings

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